so after reading the previous comment i have gone back over everything i have done and have started creating a animation using principals from right back to my very first post, using all the ideas i have said i liked and wanted to attempt. it is still a similar story but stylistically its changed, it still uses some of the trapcode mir to create the scenery so at first it is still reminiscent of my previous attempt but it quickly changes,
it still has 20 odd sec remaining and to have a lot of the lighting effects tweaked and a few of the layers need to be blended better, I will add some more masks to try and get the contrast and black and white colour balance to have more continuity through the whole animation oh and i need to animate the walk cycle. the problem i am seeing is it doesnt feel like it flows together yet i think this may be bacause of how dark some scenes are and how light others are
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